Object-oriented programming (OOP) benefits the development of educational software by simplifying the creation of modular and reusable educational components. In OOP, educational entities such as lessons, quizzes, and multimedia elements can be modeled as classes, each encapsulating their attributes and methods. This modular approach allows for the development of independent and reusable components that can be easily integrated into a comprehensive educational system. For example, a "Lesson" class might encapsulate attributes like title and content, and methods for operations like display and assess. Inheritance allows for the creation of specialized educational components that extend base classes, promoting code reuse and reducing redundancy. Polymorphism enables the flexible interaction of different types of educational objects through a common interface, facilitating the implementation of diverse educational scenarios and activities. Encapsulation ensures that the internal state of educational objects is protected, enhancing the stability and reliability of the software. By leveraging OOP principles, developers can create modular, scalable, and engaging educational software that effectively supports learning and teaching.