Object Oriented Approach - TypeScript - JavaScript's Superset

Rumman Ansari   Software Engineer   2023-12-05 11:10:27   53  Share
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Object Oriented Approach

One of the most lovable aspect of TypeScript is that it allows you to structure the code more neatly in classes. TypeScript has built-in support for class based object oriented programming.

There are four main principles to Object Oriented Programming

  • Encapsulation
  • Inheritance
  • Abstraction
  • Polymorphism.

TypeScript can implement all four of OOPs principles with its smaller and cleaner syntax.

Classes

Class in terms of OOP is a blueprint for creating objects. It includes: fields, constructor and functions. We use "new" keyword to initialize the class object. Example:

Class in TypeScript

class Student{
    name: string;
}

var newClassObject = new Student();
newClassObject = {
    name: "rajesh";
}

Compiled Class in JavaScript

    var Student = (function () {
        function Student() {
        }
        return Student;
    }());
    var newClassObject = new Student();
    newClassObject = {
        name: "rajesh"
    };

Note: Class in TypeScript can be transferred to JavaScript.

Classes

We can define the scope of variable inside classes as public or private. It is important to note that the public or private keywords are only available in TypeScript.

class Student {
 private firstName: string;  //private members
 private lastName: string;
 yearOfBirth: number;    //Public scope by default
 schoolName: string;
 city: string;

    //Constructor            
    constructor(firstName: string, lastName: string, schoolName: string, city: string, yearOfBirth: number) {
            this.firstName = firstName;
         this.lastName = lastName;
         this.yearOfBirth = yearOfBirth;
         this.city = city;
         this.schoolName = schoolName;
     }

    age() {
        return 2017 - this.yearOfBirth;
    }    

    printStudentFullName(): void {
        alert(this.lastName + ',' + this.firstName);
    }
}
Interface

Interface helps in detecting error in compile time.

	interface Volume {
		length: number;
		width: number;
		sayHi: () => string;
	}
	//Volume binding object Physics to define all members as specified by interface 
	var Physics: Volume = {
		length: 10,
		width: "ten",
		sayHi: (): string => { return "Hello" }
	}